Stay ahead of every launch window, expansion drop, and major update across the games that matter most.
All Coverage
Browse page 13 of published MinMax coverage, from launch announcements to patch breakdowns and expansion roundups.
Season of Blood brings 22 vampiric powers and quality of life changes that prove Blizzard was listening to player feedback.
Rise of Darkness reworks Sombra completely, adds Diablo crossover mode, and brings back Halloween Terror.
After years of hype, Bethesda's first new IP in 25 years launches with 1000 planets and just as many loading screens
Illari joins the roster while Blizzard tries to sell PvE content that was supposed to be free.
Larian Studios delivers the deepest, horniest, most reactive RPG ever made. Your choices matter, your companions judge you, and yes, you can romance the bear.
Season of the Malignant introduces 32 powerful heart gems that fundamentally change builds in Diablo 4's first season.
Questwatch brings fantasy RPG themes with Adventurer Tracer, but no new hero means another dry season for support players.
Diablo 4 launches with five classes, an open world, and the dark atmosphere fans have been craving since Diablo 2.
Embers of Neltharion brings Zaralek Cavern, the Aberrus raid, and finally lets Horde and Alliance guild together.
Season 4 adds pansexual support hero Lifeweaver with plant powers, but hero paywalls continue poisoning the well.
Season 3 brings the first new Control map since launch, One-Punch Man collab, and a dating sim because Overwatch.
Season 2 introduces Ramattra, the dual-form tank who leads Null Sector, plus Shambali Monastery map and hero unlock controversies.