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Witchspire Playtest Live Now, Started February 10

Cover Image for Witchspire Playtest Live Now, Started February 10

The Witchspire playtest officially began on Tuesday, February 10, and players are already fully immersed in the large-scale public test phase. The current build offers an early look at the studio's upcoming magical survival experience, blending PvE tension with spell-driven combat and high-risk exploration.

This is not a soft teaser or short demo. The playtest provides a meaningful slice of the core gameplay loop, allowing players to enter dangerous zones, gather valuable resources, confront hostile forces, and learn about the different companions.

Table of Contents

What Players Can Experience in the Playtest

The current Witchspire test focuses heavily on its survival-driven structure. Players enter an environment filled with threats, including monsters that, if lucky, will leave their soul behind which you can collect to help you fight. Collecting all monsters as pets and survival but with a magical twist, is the main objective, but of course we all know the true winner is the one who builds the prettiest home.

Magic plays a central role in combat and traversal. Rather than relying on traditional modern weaponry, players choose a weapon that comes with certain pre-determined perks. Your pets/companions will help you in combat. You can have three with you at a time, but only one is active. Being able to cycle through your active pet, means tactical play is possible, if you pre-plan what you are taking.

Progression elements are also active during this phase. Players get experience and level up as expected, but so do your pets. And the monsters you come accross, can also drop their soul in multiple qualities, for extra benefits. While not all planned content is available, the current test showcases the core foundation the developers are building on.

A Stress Test for Systems and Balance

From the official announcement, the playtest is designed not only to give players early access but also to stress test core systems. Server stability, matchmaking flow, combat balance, and survival pacing are all under evaluation.

Feedback gathered during this window will directly influence future updates. Developers have made it clear that tuning and adjustments are expected as real player data begins to shape balance decisions.

Why This Playtest Matters

Early playtests often determine the direction of a game title. For Witchspire, this phase is particularly important because it introduces players to a hybrid of magic-based combat and survival mechanics.

If you want to participate in future playtest, make sure you keep an eye on their Steam Store Page

Witchspire | Announcement Cinematic

Frequently Asked Questions

How long will the Witchspire playtest run?Show

The developers have not confirmed an exact end date yet, but the current test phase is limited and may close without extended notice.

Can everyone join the Witchspire playtest?Show

Access depends on the official registration and invitation process outlined by the developers.